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Old Oct 18, 2007, 07:38 PM // 19:38   #21
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its a nice idea, really nice.

as if name change was brought out ingame people would prob change there name weekly, this keeps a name a name and reduces uneeded name changes + more money for a-net hopefully better gaming experiance.
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Old Oct 18, 2007, 08:04 PM // 20:04   #22
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I think it would be nice if A-net lets us change the name of one character, but changing character names on a daily bases sounds like it could have problems
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Old Oct 18, 2007, 08:25 PM // 20:25   #23
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I'd sooner spend 12 dollars to change a character's hairdo than to rename them hehe. I plan out all my characters very well and their names match who they are. However, some need a fresh new look. I really don't want to change names or skin tones or faces or height or even gender (as seen on April Fool's Day - which obviously changed Faces and Hair in the process). A new hairdo would be a better use of my money.
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Old Oct 18, 2007, 09:13 PM // 21:13   #24
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It's only worth it if your character has FoW armor or tons of skills/elite skills unlocked...
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Old Oct 18, 2007, 09:34 PM // 21:34   #25
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Quote:
Originally Posted by leprekan
We can already change our names .. just get enough friends to report you for an offensive name But no I wouldn't pay to change a character name in any game.
Now Now that would be considered an exploit wouldn't it once they catch on.I would say no more than a dollar or two.
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Old Oct 18, 2007, 09:37 PM // 21:37   #26
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I wont pay $12 bucks for a name change. That is ridiculous.
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Old Oct 18, 2007, 11:13 PM // 23:13   #27
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If it's cheap...sure I would rename one of my characters but not $12 bucks.
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Old Oct 18, 2007, 11:20 PM // 23:20   #28
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be good if they allow for gender change at the same time.
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Old Oct 18, 2007, 11:28 PM // 23:28   #29
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Given that there seems to be quite a bit of fudging in the system, changing all customised items, etc, perhaps the $12 is also intended as a deterent. With several million accounts, and goodness knows HOW many characters, who really needs or wants the programmers to spend hours and hours changing player names. For $12 only those who really want the change will get it- thus not wasting Anet's time.
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Old Oct 18, 2007, 11:42 PM // 23:42   #30
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Unfortunately, I'm afraid that this may be the wave of the future for A-Net, at least until GW2 comes out.

In short, A-Net will continue to need revenue streams to fund their operations, and the eventual dwindling sales of the four chapters have to cause the company (and its shareholders) a bit of pause.
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Old Oct 18, 2007, 11:47 PM // 23:47   #31
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Let's set some facts straight here. This renaming thing is something that Cryptic programmed for the game they created, City of Heroes/Villains. It is not something you're likely to see in GW unless ArenaNet decides to dedicate programming time to letting someone change their name and all the problems that come with it (making sure dedicated items are changed over in the database etc..).

For City of Heroes/Villains you can:
  • Check to see if a name is taken at character creation for free.
  • Pay to have a character renamed (us 10 bucks or so)
  • Pay to have a character and everything they own moved to another server for about the same price (us 10 bucks or so)
  • If your name is taken on the new server you get a free rename.

ArenaNet doesn't have specific seperate play servers so they'd not need to offer such a service, but I seriously doubt they'd take time from making GW2 to create such a feature unless they were sure they could suck a vast chunk of money from the current fanbase.

On another topic, don't you hate when people bring up that lame excuse that ArenaNet is too busy working on GW2 to go in and fix bugs in the current game when they themselves stated they had 3 dedicated teams working on different chapters and holiday stuff? So they need all 3 teams to work on gw2 and can't afford to have a team work on errors? Riiiiight.
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Old Oct 19, 2007, 12:00 AM // 00:00   #32
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Quote:
Originally Posted by Jetdoc
In short, A-Net will continue to need revenue streams to fund their operations, and the eventual dwindling sales of the four chapters have to cause the company (and its shareholders) a bit of pause.
yet again, no, NCSoft pay the way for ANet and they are backing ANet for the long haul after teh commercial success that guild Wars has been in North America and Western Europe
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Old Oct 19, 2007, 12:01 AM // 00:01   #33
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hehe.

Sounds like good business to me. Not that I need to partake but there are some I`m sure would even at that price especially when GW2 comes out and to gain the favour from the the HoM you need to be a decendent and carry the name forward.

Serves them right for making a stupidly named char, oh wth live with it or pay up lol.
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Old Oct 19, 2007, 12:03 AM // 00:03   #34
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wow 12 bucks for 1 character rename?That's a freaking lot. Thats more than another character :O

2 dollars is all i would pay per character......better yet INGAME money would be alright too.
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Old Oct 19, 2007, 12:15 AM // 00:15   #35
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Quote:
Originally Posted by Lonesamurai
yet again, no, NCSoft pay the way for ANet and they are backing ANet for the long haul after teh commercial success that guild Wars has been in North America and Western Europe
Yes, but (if NCSoft operates like many corporations do) A-Net will continue to need sufficient cash flows to sustain itself. NCSoft can provide some level of liquidity, but for the most part, A-Net will have to generate a good portion of these cash flows on their own.

NCSoft, by no means, would allow A-Net to have any sort of cash crunch, but there definitely will be pressure applied to find new ways to generate revenue in the short run (e.g. direct online sales of GW:EN and the related mission pack incentives, expanded unlock packs, etc.).
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Old Oct 19, 2007, 12:30 AM // 00:30   #36
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this feature probably won't happen, ever.

eudas
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Old Oct 19, 2007, 12:48 AM // 00:48   #37
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I've always been against cheap money making schemes

whether it's life insurance, pyramid schemes, or this.
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Old Oct 19, 2007, 05:18 AM // 05:18   #38
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I don't know how people are associating features from a totally separate, different game and then believing that they will somehow show up in some other game.

First of all, Guild Wars is created by ArenaNet, which in turn is published by NCSoft. City of Heroes/Villains is created by Cryptic Studios, which in turn is published by NCSoft. The difference is equal to a movie director versus a movie producer. Just because somebody has the same publisher doesn't mean that they have to share any features at all. Madden 2008, Half-Life 1, and World of Warcraft, for instance, all share the exact same publisher.

Second, subscription-based online games have been offering for-pay features like this for a long time. It all comes down to the demand from the community, and more importantly, just how much money are they willing to pay for such a feature. Moving characters to a different server or renaming characters is not a particularly new feature to any online game (heck, Everquest has it), but it's never been cheap. You can come up with whatever theories you want about the cost, but that's been this way for years.

Guild Wars, having no online fees, probably doesn't have enough resources to support that kind of feature. Or maybe ANet just doesn't want to deal with the hassle. Whatever the reason, it's been available for a long time, but ANet isn't offering it in the store. It will probably never show up as a result. Even if they did, people would start whining about how much it cost (as people are already doing) or rant about how they "deserve" free character renames.
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Old Oct 19, 2007, 05:33 AM // 05:33   #39
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Quote:
Originally Posted by VitisVinifera
I've always been against cheap money making schemes

whether it's life insurance, pyramid schemes, or this.
Did you just compare life insurance and changing a name in a video game?
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Old Oct 19, 2007, 05:36 AM // 05:36   #40
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I have no need of this. I think my names out extensively before I name characters. Modified Latin (designed to emulate High Gothic) names for the win.
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